Publisher: DVG
30 – 45 minutes | ages 10+ | 1 or 2 players
For What Remains is a skirmish-level wargame set in a post-apocalyptic near future. The game is designed for 2 player competitive play or solitaire play.
There are two ways to play For What Remains: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative.
For What Remains is a scenario driven game. Each scenario typically has multiple objectives, and combat between factions is usually secondary. Players win skirmishes by gaining victory points through accomplishing these objectives.
Downloads
Rulebook (Streets of Ruin)
Rulebook (Blood on the Rails)
Rulebook (Out of the Basement)
Orders Chart (for tracking AI orders)
New Player Aids
New Players Aids for all factions (created by Eric Covill)
New Scenarios
Enemy of My Enemy
No Matter the Cost
Streets of Ruin
Combine Faction Guide
Freemen Faction Guide
Combine Force Roster
Freemen Force Roster
Blood on the Rails
Echo Faction Guide
Soldiers of Light Faction Guide
Echo Force Roster
Soldiers of Light Force Roster
Out of the Basement
Erthen Faction Guide
Order of the New Dawn Faction Guide
Erthen Force Roster
Order of the New Dawn Force Roster